30 Concept Artists To Follow On Instagram
30 Concept Artists To Follow On Instagram
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The concept art scene is also alive and well on Instagram with hundreds of industry professionals share artwork on the regular.
It'due south a place where professionals tin share non just their piece of work for a movie or game, but besides their tiffin break sketchbook doodles. The informal atmosphere makes these industry legends more approachable for those of us who want to make it in the concept art business, so we can feel costless to comment on their piece of work or strike upward a conversation with them.
And who knows—maybe they'll follow you back!
Information technology's amazing how much variety you lot can detect also: vehicles, creatures, monsters, characters, and environments. Anything y'all could possibly be looking for. If you know exactly who to follow then your Instagram feed will soon exist full of inspiring concept art.
To get you started, here'southward a listing of xxx particularly talented and noteworthy artists that you definitely don't desire to just roll past.
Shelly Wan
Shelly Wan is a Chinese concept artist most recently credited with her work as an environs and character artist for Disney Pixar'southward hitting film "Coco".
Shelly has too worked on well-known films like Monsters University, Inside Out, and Finding Dory. Not merely does she post work from the films she's been a part of, her vibrantly colored plein air paintings make an advent all throughout her Instagram page.
David De León Luis
Tap into David De León Luis'due south Instagram page and you'll be met with a menagerie of fantastical monster and animal concept art.
He's about active in the video game industry and has a large part in the creation of "Way of Redemption", a Multiplayer Online Sport Arena game. He likes to explore different variations on each design whether it'southward head styles or pare markings or the amount of arms a beast has.
Braydan Barrett
Braydan Barrett's Instagram account is total of masterfully drawn concept pieces, mostly of vehicles and buildings.
They're all washed in ink and illustration marking, sketchbook-fashion. If you're into robots, airplanes, and spaceships with a futuristic junkyard style, Braydan'due south the artist for you.
Tatyana Latypova
Tatyana Latypova, aka Cg Sister is a wonderfully talented character concept artist whose work brings y'all back in fourth dimension to an age of knights, dragons, and elves.
Each of her paintings are beautifully rendered and there'southward a lot that can be learned from her grasp of calorie-free and color.
Calum Alexander Watt
Calum A. Watt's style is simple merely extremely effective. He shows off this style in his costume concepts for games like "Alien Isolation" and "Batman: Arkham Origins Blackgate".
Watt isn't afraid to play with unique color choices in his concepts. He uses only a few tonal values in his storyboards to expertly communicate mood, limerick, and move.
Jama Jurabaev
Jama Jurabaev is an incredibly accomplished Tajik concept artist who has worked on films like "Avengers: Historic period of Ultron", "Ten-men: Days of Hereafter Past", and "Guardians of the Galaxy".
Jama is an good draftsman and banter, just likes to take his paintings a step farther bringing them into the globe of 3D and animation. This is often with tools like the Werble App and 360º panoramic paintings.
Arthur Gimaldinov
Arthur Gimaldinov is a Russian concept artist and illustrator who fills his IG account with vibrant paintings of Blizzard Entertainment's characters for Hearthstone, their collectible carte game.
He takes information technology a step further and also posts one-frame tutorials giving insight into Blizzard character anatomy and lighting.
Ian McQue
Ian McQue is one of the Instagram concept art giants, and it's easy to encounter why.
Requite him a follow and he'll instantly transport your into his own earth of ramshackle buildings, star wars-esque speeders and spaceships, and annihilation else that might fill up his sketchbooks… all done with pristine inked linework.
The vast majority of his pieces are done traditionally in sketchbooks, and it's that unmistakable pen-and-newspaper look that keeps us coming back for more.
Andy Park
Andy Park works as a Concept Artist at Marvel Studios and lately his business relationship has been nil just character concept pieces from "Thor: Ragnarok".
Each of his characters are posed dramatically in their movie environments fighting the bad guys or saving the twenty-four hours.
If you're a Marvel fan Andy Park is definitely worth a follow.
Sparth
Sparth is the Halo franchise art manager and is considered an industry superstar for his work on the Halo series along with games like "Assassin's Creed" and "Prince of Persia".
His concept paintings of Halo-flavored environments, ships, and characters are absolutely breathtaking, drawing you into the scene from first glance.
John J. Park
John Park is a truthful veteran in the concept art scene. His past projects include Transformers, Godzilla, Uncharted four, and Halo.
John has a very painterly fashion and many of his personal pieces make an appearance in his Instagram. From misty morning scenes done from life to characters riding giant lizards, it's all here.
Darren Quach
Darren Quach regularly updates his Instagram with fun and playful ink drawings of mechs, robots, and characters of his own design.
The shape language seen in his designs often gets exaggerated to create an interesting image every fourth dimension. He's worked on the Ratchet & Clank game series amid many others.
Scott Robertson
1 of the most well-known concept artists worldwide, Scott Robertson is also the writer of the extremely informative books "How to Draw" and "How to Render". Both teach readers how to precisely describe and render in perspective at any view(a crucial skill for concept artists).
All of his posts feature a unique cartoon or painting of some sort of vehicle pattern and they're perfect to copy and larn from!
Eytan Zana
Eytan Zana fills his Instagram with stunning work fabricated for Naughty Domestic dog studios, the makers of the Uncharted franchise, likewise as his own personal work which is simply as cute.
Zana is primarily an surroundings creative person and each mail is a portal to another world within his head. This work proves Zana is a master of visual storytelling.
Emerson Tung
One discussion can be used to describe Emerson's IG business relationship: Mecha.
His account is absolutely packed with concept sheets of mechs, robots, and suits of mechanical armor. No doubt some of these designs were inspired by his work on the 2022 game "Doom". Brand sure you cheque them out!
Bryan Wynia
Yet some other working game and film industry concept creative person, Bryan Wynia specializes in creatures and monsters.
Whether it's on a sketchbook page or in Zbrush, his sense of design and creature anatomy e'er produce something creepy, weird, or interesting.
Enrique Rivera
Enrique Rivera is involved in the creation of well-known Nintendo game titles. His work is arguably at the other end of the fine art spectrum, the complete opposite of weird and creepy.
His playful, exaggerated, and cartoony style is obvious in each of his character designs. You tin spend hours digging through his work.
Joel Dos Ries Viegas
Joel'southward style might also be described equally cartoony, only nix like what you lot'd notice in a Nintendo game.
In fact his characters await like they consume Yoshi for breakfast.
The creator of the Idiot box show "Urbance", Viegas's style has an attitude of its own. Edgy, angular, and in-your-face.
Colie Wertz
Colie Wertz is a concept artist whose film feel stretches back at least to 1997 when the re-release of "Return of the Jedi" hitting theaters.
Since then he has worked on dozens of feature films, and his Instagram reflects the influence each of these projects had on his piece of work.
Filled with mostly difficult-surface concepts his page is not something you'll want to miss if y'all're big into feature concept art.
Mike Corriero
Mike Corriero is a creature designer whose works are by and large done with pencil or ink on paper, and then taken into Photoshop for clean-up and color.
Most of what he posts are sketchbook scans, and scrolling through post afterwards mail of hand-drawn creatures makes it experience like some sort of ancient monster handbook.
Tyson Potato
Formerly a concept artist at Blizzard Amusement, Tyson Murphy is now the principal artist at Anarchism Games and continues to crank out fun and vibrant character designs.
Throughout all of his posts y'all'll take hold of examples of his work for League of Legends, World of Warcraft, Hearthstone, and his own person stuff too.
Jonathan Kuo
Jonathan is an exceptional beast and vehicle concept creative person that really knows the importance of beefcake.
Quite ofttimes he volition explore his designs in-depth beyond the pretty finished painting and mail service skeletal wireframe drawings of his creatures to prove the simple shapes that come together to make each one.
James Paick
James Paick is a phenomenal artist with an immense corporeality of industry experience.
He'due south the founder of the Brainstorm school in Burbank— a school to train concept artists, taught by concept artists.
His Instagram folio also has a link to his Gumroad where he offers tons of useful tutorials and concept fine art tips.
Wesley Burt
Wesley Burt is another concept artist that has played a role in both the gaming and film industries.
I first discovered him through his work as an illustrator for Magic: The Gathering and League of Legends. Only he'south also had major roles in films like "Avengers: Infinity War", "Dr. Foreign", and the entire "Transformers" series.
Certainly worth a follow if y'all like that kinda stuff.
Javier Burgos
Javier Burgos is a concept artist and animator whose work is heavily inspired by classic Disney films.
As a character designer at Ilion Animation Studios, Javier oftentimes adds an element of animation to his designs. His characters have a comfy & familiar feel to them, bringing to mind the animated movies y'all used to picket as a child(and maybe withal do!)
Mehrdad Malek
Mehrdad Malek is a futuristic vehicle designer whose robots and spaceships really catch the centre.
Each of his concepts are extremely well rendered and composed. It's all likewise easy to stare at them for several minutes at a fourth dimension.
Occasionally he'll collaborate with a 3D artist to button his designs fifty-fifty further and the result is always superb.
Gareth Davies
Gareth Davies is a concept creative person at Coatsink Studios. His Instagram account is filled with his own ideas from auto designs to tank sketches to futuristic swordsmen.
He treats his account as a replay of his own sketchbook and it'due south e'er interesting to run into what cool designs he'll come upwardly with next.
Ken Barthelmey
Ken Barthelmey has film titles under his chugalug like Godzilla 2, Mazerunner, and Fantastic Beasts: The Crimes of Grindelwald. His Instagram is total of some incredible creatures and characters.
He works mostly in Photoshop and Zbrush with a distinct fashion. And it's easy to see the passion he has for each of his creations when you glance over his work.
Charles Lee
Charles Lee is a Senior Concept Artist at Riot Games, but the piece of work on his Instagram account doesn't cease at League of Legends.
It's full of vibrant, beautifully painted scenes from his own imagined worlds, concept fine art for Blizzard'southward World of Warcraft cinematic trailers, and fan-art for games like "The Concluding Guardian".
Jonathan Guzi
Jonathan Guzi has a history at 2k Games working on titles such as Mafia Iii and the Bioshock series.
He specializes in environment concept art and each surroundings he creates holds its ain mystery and sense of awe. He often shares his work from Bioshock and other games, only you can as well observe scenes he's painted from his travels around the globe.
Source: https://conceptartempire.com/concept-artists-on-instagram/
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